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					@ -198,25 +198,10 @@ public class Contract extends AbstractGameObject {
				@@ -198,25 +198,10 @@ public class Contract extends AbstractGameObject {
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					    } | 
				
			
			
		
	
		
			
				
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					    public ArrayList<MobEquipment> getSellInventory() { | 
				
			
			
		
	
		
			
				
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					        if(this.getObjectUUID() == 900){ | 
				
			
			
		
	
		
			
				
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					            ArrayList<MobEquipment> returnList = new ArrayList<>(); | 
				
			
			
		
	
		
			
				
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					            for (int resourceID : Warehouse.getMaxResources().keySet()) { | 
				
			
			
		
	
		
			
				
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					                //MobLoot resource = new MobLoot(resourceMerchant,ItemBase.getItemBase(resourceID),1,false);
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					                //resource.magicValue = Warehouse.getCostForResource(resourceID);
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					                ItemBase ib = ItemBase.getItemBase(resourceID); | 
				
			
			
		
	
		
			
				
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					                MobEquipment resource = new MobEquipment(ib, 0,0); | 
				
			
			
		
	
		
			
				
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					                resource.magicValue = Warehouse.getCostForResource(resourceID); | 
				
			
			
		
	
		
			
				
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					                returnList.add(resource); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            return returnList; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(this.getObjectUUID() == 900){ | 
				
			
			
		
	
		
			
				
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					            for(MobEquipment me : this.sellInventory){ | 
				
			
			
		
	
		
			
				
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					                if(me.getItemBase().getName().equals("Prospector")){ | 
				
			
			
		
	
		
			
				
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					                    me.magicValue = 50; | 
				
			
			
		
	
		
			
				
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					                } else{ | 
				
			
			
		
	
		
			
				
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					                    me.magicValue = 1000; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                me.magicValue = Warehouse.getCostForResource(me.getItemBase().getUUID()); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        return this.sellInventory; | 
				
			
			
		
	
	
		
			
				
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