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@ -89,11 +89,12 @@ public class LootManager {
@@ -89,11 +89,12 @@ public class LootManager {
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GenerateGoldDrop(mob, bse, inHotzone); |
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break; |
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case "LOOT": |
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GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop
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if (inHotzone) { |
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if (generalItemTables.containsKey(bse.lootTable + 1)) |
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GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance,multiplier);//generate loot drop from hotzone table
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else |
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GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop
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//else
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//GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);//generate normal loot drop
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} |
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break; |
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case "ITEM": |
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