From 77b3213e79a6b4c3b0937d05dc8d56d0b79a6013 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Sat, 4 Feb 2023 21:44:16 -0600 Subject: [PATCH] spire effects extend to siege bounds --- src/engine/objects/City.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/objects/City.java b/src/engine/objects/City.java index 8dbe69aa..6919b137 100644 --- a/src/engine/objects/City.java +++ b/src/engine/objects/City.java @@ -872,7 +872,7 @@ public class City extends AbstractWorldObject { if (playerObject == null) continue; - if (!this.isLocationOnCityZone(playerObject.getLoc())) + if (!this.isLocationWithinSiegeBounds(playerObject.getLoc())) continue; player = (PlayerCharacter) playerObject;