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					@ -298,9 +298,9 @@ public enum NPCManager {
				@@ -298,9 +298,9 @@ public enum NPCManager {
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					            guard.maxDamageHandOne = (int)((guard.mobBase.getDamageMax()) * rankModifier); | 
				
			
			
		
	
		
			
				
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					            guard.speedHandOne = 30.0f; | 
				
			
			
		
	
		
			
				
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					        }else{ | 
				
			
			
		
	
		
			
				
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					            if(guard.equip.containsKey(1)){ | 
				
			
			
		
	
		
			
				
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					            if (guard.equip.containsKey(Enum.EquipSlotType.RHELD)) { | 
				
			
			
		
	
		
			
				
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					                //has main hand weapon
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					                ItemBase weapon = guard.equip.get(1).getItemBase(); | 
				
			
			
		
	
		
			
				
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					                ItemBase weapon = guard.equip.get(Enum.EquipSlotType.RHELD).getItemBase(); | 
				
			
			
		
	
		
			
				
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					                if (weapon.isStrBased()) | 
				
			
			
		
	
		
			
				
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					                    primaryStat = guard.getStatStrCurrent(); | 
				
			
			
		
	
		
			
				
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					                else | 
				
			
			
		
	
	
		
			
				
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					@ -309,9 +309,9 @@ public enum NPCManager {
				@@ -309,9 +309,9 @@ public enum NPCManager {
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					                guard.maxDamageHandOne = (int) ((guard.mobBase.getDamageMax() + weapon.getMaxDamage()) * rankModifier) + primaryStat; | 
				
			
			
		
	
		
			
				
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					                guard.speedHandOne = weapon.getSpeed(); | 
				
			
			
		
	
		
			
				
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					                guard.rangeHandOne = weapon.getRange(); | 
				
			
			
		
	
		
			
				
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					            } else if (guard.equip.containsKey(2) && !ItemTemplate.isShield(guard.equip.get(2).template)) { | 
				
			
			
		
	
		
			
				
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					            } else if (guard.equip.containsKey(Enum.EquipSlotType.LHELD) && !ItemTemplate.isShield(guard.equip.get(Enum.EquipSlotType.LHELD).template)) { | 
				
			
			
		
	
		
			
				
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					                //has off hand weapon
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					                ItemBase weapon = guard.equip.get(2).getItemBase(); | 
				
			
			
		
	
		
			
				
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					                ItemBase weapon = guard.equip.get(Enum.EquipSlotType.LHELD).getItemBase(); | 
				
			
			
		
	
		
			
				
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					                if (weapon.isStrBased()) | 
				
			
			
		
	
		
			
				
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					                    primaryStat = guard.getStatStrCurrent(); | 
				
			
			
		
	
		
			
				
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					                else | 
				
			
			
		
	
	
		
			
				
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