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					@ -155,6 +155,12 @@ public enum CombatManager {
				@@ -155,6 +155,12 @@ public enum CombatManager {
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					        } else { | 
				
			
			
		
	
		
			
				
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					            attackRange += attacker.calcHitBox(); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(attackRange > 15 && attacker.isMoving()){ | 
				
			
			
		
	
		
			
				
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					            //cannot shoot bow while moving;
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        switch (target.getObjectType()) { | 
				
			
			
		
	
		
			
				
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					            case PlayerCharacter: | 
				
			
			
		
	
		
			
				
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					                attackRange += ((PlayerCharacter) target).getCharacterHeight() * 0.5f; | 
				
			
			
		
	
	
		
			
				
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