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					@ -450,7 +450,7 @@ public enum BuildingManager {
				@@ -450,7 +450,7 @@ public enum BuildingManager {
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					    } | 
				
			
			
		
	
		
			
				
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					    public static synchronized boolean addHireling(Building building, PlayerCharacter contractOwner, Vector3fImmutable NpcLoc, Zone zone, Contract NpcID, Item item) { | 
				
			
			
		
	
		
			
				
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					    public static synchronized boolean addHireling(Building building, PlayerCharacter contractOwner, Vector3fImmutable NpcLoc, Zone zone, Contract contractID, Item item) { | 
				
			
			
		
	
		
			
				
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					        int rank = 1; | 
				
			
			
		
	
		
			
				
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					@ -460,7 +460,7 @@ public enum BuildingManager {
				@@ -460,7 +460,7 @@ public enum BuildingManager {
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					        if (building.getBlueprint().getMaxSlots() == building.getHirelings().size()) | 
				
			
			
		
	
		
			
				
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					            return false; | 
				
			
			
		
	
		
			
				
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					        String pirateName = NPC.getPirateName(NpcID.getMobbaseID()); | 
				
			
			
		
	
		
			
				
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					        String pirateName = NPC.getPirateName(contractID.getMobbaseID()); | 
				
			
			
		
	
		
			
				
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					        if (item.getChargesRemaining() > 0) | 
				
			
			
		
	
		
			
				
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					            rank = item.getChargesRemaining() * 10; | 
				
			
			
		
	
	
		
			
				
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					@ -469,9 +469,9 @@ public enum BuildingManager {
				@@ -469,9 +469,9 @@ public enum BuildingManager {
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					        Mob mob = null; | 
				
			
			
		
	
		
			
				
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					        NPC npc = null; | 
				
			
			
		
	
		
			
				
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					        if (NPC.ISGuardCaptain(NpcID.getContractID())) { | 
				
			
			
		
	
		
			
				
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					        if (NPC.ISGuardCaptain(contractID.getContractID())) { | 
				
			
			
		
	
		
			
				
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					            mob = Mob.createMob( NpcID.getMobbaseID(), NpcLoc, contractOwner.getGuild(), true, zone, building, NpcID.getContractID()); | 
				
			
			
		
	
		
			
				
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					            mob = Mob.createMob( contractID.getMobbaseID(), NpcLoc, contractOwner.getGuild(), true, zone, building, contractID.getContractID()); | 
				
			
			
		
	
		
			
				
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					            if (mob == null) | 
				
			
			
		
	
		
			
				
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					                return false; | 
				
			
			
		
	
	
		
			
				
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					@ -480,25 +480,23 @@ public enum BuildingManager {
				@@ -480,25 +480,23 @@ public enum BuildingManager {
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					            mob.setPlayerGuard(true); | 
				
			
			
		
	
		
			
				
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					            mob.setParentZone(zone); | 
				
			
			
		
	
		
			
				
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					            return true; | 
				
			
			
		
	
		
			
				
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					        } else { | 
				
			
			
		
	
		
			
				
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					            npc = NPC.createNPC( pirateName, NpcID.getObjectUUID(), NpcLoc, contractOwner.getGuild(), false, zone, (short) rank, false, building); | 
				
			
			
		
	
		
			
				
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					            if (npc == null) | 
				
			
			
		
	
		
			
				
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					                return false; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        npc = NPC.createNPC( pirateName, contractID.getObjectUUID(), NpcLoc, contractOwner.getGuild(), false, zone, (short) rank, false, building); | 
				
			
			
		
	
		
			
				
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					        if (npc == null) | 
				
			
			
		
	
		
			
				
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					            return false; | 
				
			
			
		
	
		
			
				
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					            npc.setBindLoc(NpcLoc.x - zone.getAbsX(), NpcLoc.y - zone.getAbsY(), NpcLoc.z - zone.getAbsZ()); | 
				
			
			
		
	
		
			
				
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					        npc.setBindLoc(NpcLoc.x - zone.getAbsX(), NpcLoc.y - zone.getAbsY(), NpcLoc.z - zone.getAbsZ()); | 
				
			
			
		
	
		
			
				
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					            npc.setBuilding(building); | 
				
			
			
		
	
		
			
				
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					            npc.setParentZone(zone); | 
				
			
			
		
	
		
			
				
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					        npc.setBuilding(building); | 
				
			
			
		
	
		
			
				
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					        npc.setParentZone(zone); | 
				
			
			
		
	
		
			
				
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					            if (NPC.GetNPCProfits(npc) == null) | 
				
			
			
		
	
		
			
				
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					                NPCProfits.CreateProfits(npc); | 
				
			
			
		
	
		
			
				
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					        if (NPC.GetNPCProfits(npc) == null) | 
				
			
			
		
	
		
			
				
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					            NPCProfits.CreateProfits(npc); | 
				
			
			
		
	
		
			
				
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					            WorldGrid.addObject(npc, contractOwner); | 
				
			
			
		
	
		
			
				
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					        WorldGrid.addObject(npc, contractOwner); | 
				
			
			
		
	
		
			
				
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					            return true; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        return true; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static boolean IsWallPiece(Building building) { | 
				
			
			
		
	
	
		
			
				
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