forked from MagicBane/Server
More itembase refactor
This commit is contained in:
@@ -606,7 +606,7 @@ public enum ChatManager {
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if (item != null) //Steal
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if (success) {
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String name = "";
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if (item.getItemBase().getUUID() == 7)
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if (item.template.item_type.equals(Enum.ItemType.GOLD))
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name = amount + " gold ";
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else {
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String vowels = "aeiou";
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@@ -619,7 +619,7 @@ public enum ChatManager {
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name = "a " + iName + ' ';
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}
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textToThief = "You have stolen " + name + "from " + tar.getFirstName() + '!';
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textToVictim = sender.getFirstName() + "is caught with thier hands in your pocket!";
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textToVictim = sender.getFirstName() + "is caught with their hands in your pocket!";
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//textToOthers = sender.getFirstName() + " steals " + name + "from " + target.getFirstName() + ".";
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} else
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textToThief = "Your attempt at stealing failed..."; //textToVictim = sender.getFirstName() + " fails to steal from you.";
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@@ -673,22 +673,6 @@ public enum ChatManager {
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sendInfoMsgToPlayer(pc, text, 1);
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}
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public static void chatCommanderError(PlayerCharacter pc, String text) {
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sendErrorMsgToPlayer(pc, text, 3);
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}
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public static void chatNationError(PlayerCharacter pc, String text) {
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sendErrorMsgToPlayer(pc, text, 5);
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}
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public static void chatLeaderError(PlayerCharacter pc, String text) {
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sendErrorMsgToPlayer(pc, text, 6);
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}
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public static void chatShoutError(PlayerCharacter pc, String text) {
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sendErrorMsgToPlayer(pc, text, 7);
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}
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public static void chatInfoError(PlayerCharacter pc, String text) {
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sendErrorMsgToPlayer(pc, text, 10);
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}
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@@ -713,35 +697,16 @@ public enum ChatManager {
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sendErrorMsgToPlayer(pc, text, 16);
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}
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public static void chatEmoteError(PlayerCharacter pc, String text) {
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sendErrorMsgToPlayer(pc, text, 17);
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}
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public static void chatTellError(PlayerCharacter pc, String text) {
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sendErrorMsgToPlayer(pc, text, 19);
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}
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// Send Info Message to channels
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public static void chatCommanderInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 3, 2);
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}
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public static void chatNationInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 5, 2);
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}
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public static void chatNationInfo(Guild nation, String text) {
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chatSystemGuild(nation, text, 5, 2);
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}
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public static void chatLeaderInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 6, 2);
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}
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public static void chatShoutInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 7, 2);
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}
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public static void chatInfoInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 10, 2);
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}
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@@ -750,30 +715,14 @@ public enum ChatManager {
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chatSystem(pc, text, 12, 2);
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}
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public static void chatICInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 13, 2);
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}
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public static void chatGroupInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 14, 2);
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}
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public static void chatCityInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 15, 2);
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}
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public static void chatSayInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 16, 2);
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}
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public static void chatEmoteInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 17, 2);
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}
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public static void chatTellInfo(PlayerCharacter pc, String text) {
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chatSystem(pc, text, 19, 2);
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}
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public static void chatGroupInfoCanSee(PlayerCharacter pc, String text) {
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HashSet<AbstractWorldObject> distroList = null;
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@@ -857,11 +806,6 @@ public enum ChatManager {
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DispatchMessage.dispatchMsgToAll(msg);
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}
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public static void chatInfo(String text) {
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HashSet<AbstractWorldObject> distroList = ChatManager.getAllPlayers(null);
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chatSystemSend(distroList, text, 1, 2);
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}
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public static ChatSystemMsg CombatInfo(AbstractWorldObject source, AbstractWorldObject target) {
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String text = "The " + target.getName() + " attacks " + source.getName();
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ChatSystemMsg msg = new ChatSystemMsg(null, text);
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