forked from MagicBane/Server
updated range chack and hitbox calculations
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@@ -273,7 +273,7 @@ public class MBServerStatics {
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public static final float COMBATRUNSPEED = 14.67f;
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public static final float RUNSPEED_MOB = 15.4f;
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public static final float MOVEMENT_DESYNC_TOLERANCE = 2f; // Distance out of
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public static final float NO_WEAPON_RANGE = 8f; // Range for attack with no
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public static final float NO_WEAPON_RANGE = 4f; // Range for attack with no
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public static final float REGEN_IDLE = .06f;
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/*
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* Base regen rates. Do NOT modify these. They must match the client %per
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