| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -60,7 +60,8 @@ public class MobBase extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						private float run = 0; | 
					 | 
					 | 
					 | 
						private float run = 0; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						private float walkCombat = 0; | 
					 | 
					 | 
					 | 
						private float walkCombat = 0; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						private float runCombat = 0; | 
					 | 
					 | 
					 | 
						private float runCombat = 0; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
						public int bootySet; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
						public String fsm = ""; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						/** | 
					 | 
					 | 
					 | 
						/** | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						 * ResultSet Constructor | 
					 | 
					 | 
					 | 
						 * ResultSet Constructor | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
						 */ | 
					 | 
					 | 
					 | 
						 */ | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -84,6 +85,8 @@ public class MobBase extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
							this.attackRating = rs.getInt("atr"); | 
					 | 
					 | 
					 | 
							this.attackRating = rs.getInt("atr"); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
							this.defenseRating = rs.getInt("defense"); | 
					 | 
					 | 
					 | 
							this.defenseRating = rs.getInt("defense"); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
							this.attackRange = rs.getFloat("attackRange"); | 
					 | 
					 | 
					 | 
							this.attackRange = rs.getFloat("attackRange"); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							this.bootySet = rs.getInt("bootySet"); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
							this.fsm = rs.getString("fsm"); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
							if (MobbaseGoldEntry.MobbaseGoldMap.containsKey(this.loadID)){ | 
					 | 
					 | 
					 | 
							if (MobbaseGoldEntry.MobbaseGoldMap.containsKey(this.loadID)){ | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
								MobbaseGoldEntry goldEntry = MobbaseGoldEntry.MobbaseGoldMap.get(this.loadID); | 
					 | 
					 | 
					 | 
								MobbaseGoldEntry goldEntry = MobbaseGoldEntry.MobbaseGoldMap.get(this.loadID); | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |