@ -525,14 +525,8 @@ public class Mob extends AbstractIntelligenceAgent {
				@@ -525,14 +525,8 @@ public class Mob extends AbstractIntelligenceAgent {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //siegeMinion.spawnTime = (60 * 15);
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        siegeMinion . spawnTime  =  15 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        int  slot  =  0 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( ! artyCaptain . getSiegeMinionMap ( ) . containsValue ( 1 ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            slot  =  1 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        else  if  ( ! artyCaptain . getSiegeMinionMap ( ) . containsValue ( 2 ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            slot  =  2 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        artyCaptain . getSiegeMinionMap ( ) . put ( siegeMinion ,  slot ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        int  slot  =  artyCaptain . getSiegeMinionMap ( ) . size ( )  +  1 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        artyCaptain . getSiegeMinionMap ( ) . put ( siegeMinion , slot ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        siegeMinion . runAfterLoad ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        DbManager . addToCache ( siegeMinion ) ;   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -1657,13 +1651,13 @@ public class Mob extends AbstractIntelligenceAgent {
				@@ -1657,13 +1651,13 @@ public class Mob extends AbstractIntelligenceAgent {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . bonuses  =  new  PlayerBonuses ( this ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        //TODO set these correctly later
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . rangeHandOne  =  8 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . rangeHandOne  =  this . mobBase . getAttackRange ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . rangeHandTwo  =  - 1 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . minDamageHandOne  =  0 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . maxDamageHandOne  =  0 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . minDamageHandTwo  =  1 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . maxDamageHandTwo  =  4 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . atrHandOne  =  300 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . minDamageHandOne  =  ( int ) this . mobBase . getMinDmg ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . maxDamageHandOne  =  ( int ) this . mobBase . getMaxDmg ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . minDamageHandTwo  =  0 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . maxDamageHandTwo  =  0 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . atrHandOne  =  this . mobBase . getAtr ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . defenseRating  =  ( short )  this . mobBase . getDefenseRating ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        this . isActive  =  true ;