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					@ -346,13 +346,14 @@ public enum LootManager {
				@@ -346,13 +346,14 @@ public enum LootManager {
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					                if (me.getDropChance() == 0) | 
				
			
			
		
	
		
			
				
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					                    continue; | 
				
			
			
		
	
		
			
				
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					                float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1; | 
				
			
			
		
	
		
			
				
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					                float equipmentRoll = ThreadLocalRandom.current().nextInt(100); | 
				
			
			
		
	
		
			
				
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					                float dropChance = me.getDropChance() * 100; | 
				
			
			
		
	
		
			
				
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					                if (equipmentRoll > dropChance) | 
				
			
			
		
	
		
			
				
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					                    continue; | 
				
			
			
		
	
		
			
				
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					                MobLoot ml = new MobLoot(mob, me.getItemBase(), false); | 
				
			
			
		
	
		
			
				
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					                if (ml != null) { | 
				
			
			
		
	
		
			
				
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					                    ml.setIsID(true); | 
				
			
			
		
	
		
			
				
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					                    ml.setIsID(true); | 
				
			
			
		
	
	
		
			
				
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