forked from MagicBane/Server
fix for mines loading
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@@ -60,9 +60,11 @@ public abstract class dbHandlerBase {
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if (DbManager.inCache(localObjectType, id)) {
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objectList.add((T) DbManager.getFromCache(localObjectType, id));
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} else {
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int mineLiveHour = rs.getInt("mineLiveHour");
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if (!rs.wasNull() && mineLiveHour == 1) {
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continue;
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try{
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if(rs.getInt("mineLiveHour") == 1)
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continue;
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}catch(Exception e){
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//not a mine
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}
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AbstractGameObject toAdd = localClass.getConstructor(ResultSet.class).newInstance(rs);
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DbManager.addToCache(toAdd);
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