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blood rune dropper issue resolved

lakebane-strongholds
FatBoy-DOTC 5 months ago
parent
commit
90495a27d9
  1. 12
      src/engine/gameManager/LootManager.java

12
src/engine/gameManager/LootManager.java

@ -79,13 +79,18 @@ public enum LootManager {
//iterate the booty sets //iterate the booty sets
if (mob.getMobBaseID() != 253003 && mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet)) if(mob.mobBase == null || mob.getMobBaseID() == 253003){
int i = 0;
}
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) { if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone);
}else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){ }else if(mob.bootySet != 0 && ItemBase.getItemBase(mob.bootySet) != null){
MobLoot specialDrop = null; MobLoot specialDrop = null;
specialDrop = new MobLoot(mob,ItemBase.getItemBase(mob.bootySet),true);
if(specialDrop != null) { if(specialDrop != null) {
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?"); ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " in " + mob.getParentZone().getName() + " has found the " + specialDrop.getName() + ". Are you tough enough to take it?");
chatMsg.setMessageType(10); chatMsg.setMessageType(10);
@ -93,9 +98,10 @@ public enum LootManager {
DispatchMessage.dispatchMsgToAll(chatMsg); DispatchMessage.dispatchMsgToAll(chatMsg);
mob.getCharItemManager().addItemToInventory(specialDrop); mob.getCharItemManager().addItemToInventory(specialDrop);
mob.setResists(new Resists("Dropper")); mob.setResists(new Resists("Dropper"));
if(!Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
} }
if(!Mob.discDroppers.contains(mob))
Mob.AddDiscDropper(mob);
} }
//lastly, check mobs inventory for godly or disc runes to send a server announcement //lastly, check mobs inventory for godly or disc runes to send a server announcement

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