@ -449,9 +449,9 @@ public class LoginServerMsgHandler implements NetMsgHandler {
				@@ -449,9 +449,9 @@ public class LoginServerMsgHandler implements NetMsgHandler {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        Account  account  =  session . getAccount ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        account . setLastCharIDUsed ( gameServerIPRequestMessage . getCharacterUUID ( ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        GameServerIPResponseMsg  gsiprm   =  new  GameServerIPResponseMsg ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        GameServerIPResponseMsg  gameServerIPResponseMsg   =  new  GameServerIPResponseMsg ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( ! conn . sendMsg ( gsiprm  ) )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        if  ( ! conn . sendMsg ( gameServerIPResponseMsg  ) )  {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            Logger . error ( "Failed to send message" ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            this . KickToLogin ( MBServerStatics . LOGINERROR_UNABLE_TO_LOGIN ,  "Unable to send GameServerIPResponseMsg to client." ,  conn ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }