forked from MagicBane/Server
DispatchManager is now an official manager singleton.
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@@ -12,7 +12,6 @@ import engine.mbEnums;
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import engine.mbEnums.BuildingGroup;
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import engine.mbEnums.GuildHistoryType;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.guild.AcceptInviteToGuildMsg;
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import engine.net.client.msg.guild.GuildInfoMsg;
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@@ -89,14 +88,14 @@ public enum GuildManager {
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if (fromTeleportScreen) {
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dispatch = Dispatch.borrow(playerCharacter, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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DispatchManager.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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}
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if (DbManager.GuildQueries.ADD_TO_GUILDHISTORY(guild.getObjectUUID(), playerCharacter, DateTime.now(), historyType)) {
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GuildHistory guildHistory = new GuildHistory(guild.getObjectUUID(), guild.getName(), DateTime.now(), historyType);
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playerCharacter.getGuildHistory().add(guildHistory);
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}
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DispatchMessage.sendToAllInRange(playerCharacter, new GuildInfoMsg(playerCharacter, guild, 2));
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DispatchManager.sendToAllInRange(playerCharacter, new GuildInfoMsg(playerCharacter, guild, 2));
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// Send guild join message
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@@ -190,7 +189,7 @@ public enum GuildManager {
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for (PlayerCharacter player : SessionManager.getAllActivePlayerCharacters())
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if (player.getGuild().equals(guild))
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DispatchMessage.sendToAllInRange(player, new GuildInfoMsg(player, guild, 2));
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DispatchManager.sendToAllInRange(player, new GuildInfoMsg(player, guild, 2));
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}
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public static Boolean meetsLoreRequirements(Guild guild, PlayerCharacter player) {
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