forked from MagicBane/Server
DispatchManager is now an official manager singleton.
This commit is contained in:
@@ -1,11 +1,11 @@
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.gameManager.DispatchManager;
|
||||
import engine.gameManager.GuildManager;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.DispatchChannel;
|
||||
import engine.net.Dispatch;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.CityChoiceMsg;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
@@ -42,7 +42,7 @@ public class CityChoiceMsgHandler extends AbstractClientMsgHandler {
|
||||
TeleportRepledgeListMsg trlm = new TeleportRepledgeListMsg(player, false);
|
||||
trlm.configure();
|
||||
dispatch = Dispatch.borrow(player, trlm);
|
||||
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
|
||||
break;
|
||||
case 3:
|
||||
City city = City.getCity(msg.getCityID());
|
||||
|
||||
Reference in New Issue
Block a user