forked from MagicBane/Server
DispatchManager is now an official manager singleton.
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@@ -10,10 +10,10 @@ package engine.net.client.handlers;
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import engine.exception.MsgSendException;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.DispatchManager;
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import engine.gameManager.SessionManager;
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import engine.mbEnums.DispatchChannel;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.GuildTreeStatusMsg;
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@@ -52,7 +52,7 @@ public class GuildTreeStatusMsgHandler extends AbstractClientMsgHandler {
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guildTreeStatusMsg.configure();
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dispatch = Dispatch.borrow(player, guildTreeStatusMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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return true;
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}
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