DispatchManager is now an official manager singleton.

This commit is contained in:
2024-05-12 13:14:42 -04:00
parent ff17cacda7
commit 96ba17f67a
160 changed files with 642 additions and 718 deletions
@@ -9,12 +9,12 @@
package engine.powers.effectmodifiers;
import engine.gameManager.DispatchManager;
import engine.jobs.AbstractEffectJob;
import engine.jobs.DamageOverTimeJob;
import engine.mbEnums;
import engine.mbEnums.ModType;
import engine.mbEnums.SourceType;
import engine.jobs.AbstractEffectJob;
import engine.jobs.DamageOverTimeJob;
import engine.net.DispatchMessage;
import engine.net.client.msg.ModifyHealthMsg;
import engine.objects.*;
import engine.powers.ActionsBase;
@@ -143,7 +143,7 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Heal) >= trains) {
ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
mhm.setUnknown03(5); //set target is immune
DispatchMessage.sendToAllInRange(ac, mhm);
DispatchManager.sendToAllInRange(ac, mhm);
return;
}
@@ -155,7 +155,7 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
effectID);
if (effect instanceof DamageOverTimeJob)
mhm.setOmitFromChat(1);
DispatchMessage.sendToAllInRange(ac, mhm);
DispatchManager.sendToAllInRange(ac, mhm);
}
}