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Withdraw logic cleanup

combat-2
MagicBot 6 months ago
parent
commit
973dfc94f7
  1. 21
      src/engine/loot/WorkOrder.java

21
src/engine/loot/WorkOrder.java

@ -150,30 +150,25 @@ public class WorkOrder implements Delayed { @@ -150,30 +150,25 @@ public class WorkOrder implements Delayed {
int strongbox = workOrder.vendor.building.getStrongboxValue();
// Strongbox can cover total gold cost;
if (workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) <= strongbox) {
// Early exit if strongbox can cover gold only roll.
if (workOrder.production_cost_total.size() == 1 && workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) <= strongbox) {
workOrder.vendor.building.setStrongboxValue(strongbox - workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD));
workOrder.production_cost_total.put(mbEnums.ResourceType.GOLD, 0);
// Early exit for Strongbox covering gold only rolls
if (workOrder.production_cost_total.size() == 1)
return true;
} else {
int remainingAmount = workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) - strongbox;
workOrder.vendor.building.setStrongboxValue(0);
workOrder.production_cost_total.put(mbEnums.ResourceType.GOLD, workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) - remainingAmount);
return true;
}
// There is an overflow at this point and a warehouse is required
// Warehouse is required after this point
Warehouse warehouse = workOrder.vendor.building.getCity().warehouse;
if (warehouse == null)
return false;
int remainingAmount = workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) - strongbox;
workOrder.vendor.building.setStrongboxValue(0);
workOrder.production_cost_total.put(mbEnums.ResourceType.GOLD, workOrder.production_cost_total.get(mbEnums.ResourceType.GOLD) - remainingAmount);
// Deduct total production cost from warehouse
workOrder.production_cost_total.forEach((key, value) -> warehouse.resources.put(key, warehouse.resources.get(key) - value));

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