forked from MagicBane/Server
replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
This commit is contained in:
@@ -9,7 +9,6 @@
|
||||
package engine.gameManager;
|
||||
|
||||
import engine.Enum.*;
|
||||
import engine.ai.MobileFSM.STATE;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.job.JobContainer;
|
||||
import engine.job.JobScheduler;
|
||||
@@ -183,7 +182,6 @@ public enum CombatManager {
|
||||
|
||||
//set sources target
|
||||
pet.setCombatTarget(target);
|
||||
pet.state = STATE.Attack;
|
||||
// setFirstHitCombatTarget(player,target);
|
||||
|
||||
//put in combat if not already
|
||||
@@ -691,7 +689,6 @@ public enum CombatManager {
|
||||
count++;
|
||||
|
||||
mob.setCombatTarget(ac);
|
||||
mob.state = STATE.Attack;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1339,7 +1336,6 @@ public enum CombatManager {
|
||||
Mob pet = ((PlayerCharacter) tarAc).getPet();
|
||||
if (pet != null && pet.assist() && pet.getCombatTarget() == null) {
|
||||
pet.setCombatTarget(ac);
|
||||
pet.state = STATE.Retaliate;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1351,7 +1347,6 @@ public enum CombatManager {
|
||||
if (ac.getObjectType() == GameObjectType.Mob && retaliater.isSiege())
|
||||
return;
|
||||
retaliater.setCombatTarget(ac);
|
||||
retaliater.state = STATE.Retaliate;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user