forked from MagicBane/Server
Rune skill adjusts parsed
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@@ -128,6 +128,7 @@ public class ItemTemplate {
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public boolean rune_renderable = false;
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public int rune_natural_power_attack;
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public HashMap<String, String> rune_sparse_data = new HashMap<>();
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public HashMap<String, int[]> rune_skill_adj = new HashMap<>();
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public ItemTemplate(JSONObject jsonObject) {
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@@ -503,6 +504,16 @@ public class ItemTemplate {
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rune_sparse_data.put(sparseType, sparseValue.toString());
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}
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JSONArray skill_adj_json = (JSONArray) jsonObject.get("rune_skill_adj");
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for (Object skillEntry : skill_adj_json) {
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JSONObject skill = (JSONObject) skillEntry;
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String typeString = (String) skill.get("skill_type");
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JSONArray adjArray = (JSONArray) skill.get("skill_adjusts");
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int[] adjusts = {((Long) adjArray.get(0)).intValue(), ((Long) adjArray.get(1)).intValue()};
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rune_skill_adj.put(typeString, adjusts);
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}
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JSONArray attr_adj_json = (JSONArray) jsonObject.get("rune_attr_adj");
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for (Object attributeEntry : attr_adj_json) {
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