Project cleanup pre merge.

This commit is contained in:
2023-07-15 09:23:48 -04:00
parent 134b651df8
commit 9bbdef224d
747 changed files with 99704 additions and 101200 deletions
+42 -43
View File
@@ -16,52 +16,51 @@ import engine.objects.PlayerCharacter;
public class AddFriendMessage extends ClientNetMsg {
public PlayerCharacter friend;
public PlayerCharacter friend;
/**
* This is the general purpose constructor.
*/
public AddFriendMessage(PlayerCharacter pc) {
super(Protocol.ADDFRIEND);
friend = pc;
}
/**
* This is the general purpose constructor.
*/
public AddFriendMessage(PlayerCharacter pc) {
super(Protocol.ADDFRIEND);
friend = pc;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public AddFriendMessage(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.ADDFRIEND, origin, reader);
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public AddFriendMessage(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.ADDFRIEND, origin, reader);
}
/**
* Copy constructor
*/
public AddFriendMessage(AddFriendMessage msg) {
super(Protocol.ADDFRIEND);
}
/**
* Copy constructor
*/
public AddFriendMessage(AddFriendMessage msg) {
super(Protocol.ADDFRIEND);
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
//message is serialize only, no need for deserialize.
@Override
protected void _deserialize(ByteBufferReader reader) {
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(GameObjectType.PlayerCharacter.ordinal());
writer.putInt(friend.getObjectUUID());
writer.putString(friend.getName());
writer.putInt(0); //possibly available, busy, away?
writer.putInt(0);
}
/**
* Deserializes the subclass specific items from the supplied ByteBufferReader.
*/
//message is serialize only, no need for deserialize.
@Override
protected void _deserialize(ByteBufferReader reader) {
}
/**
* Serializes the subclass specific items to the supplied ByteBufferWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(GameObjectType.PlayerCharacter.ordinal());
writer.putInt(friend.getObjectUUID());
writer.putString(friend.getName());
writer.putInt(0); //possibly available, busy, away?
writer.putInt(0);
}
}