forked from MagicBane/Server
swing animation lookup
This commit is contained in:
@@ -525,7 +525,8 @@ public enum CombatManager {
|
|||||||
|
|
||||||
if (wb == null)
|
if (wb == null)
|
||||||
return 75;
|
return 75;
|
||||||
|
if(wb.item_skill_used.equals("Bow"))
|
||||||
|
return wb.weapon_attack_anim_left.get(0)[0];
|
||||||
if (mainHand)
|
if (mainHand)
|
||||||
return wb.weapon_attack_anim_right.get(0)[0];
|
return wb.weapon_attack_anim_right.get(0)[0];
|
||||||
else
|
else
|
||||||
|
|||||||
Reference in New Issue
Block a user