swing animation lookup

This commit is contained in:
2024-05-17 20:22:56 -05:00
parent 6e123ecb86
commit 9d6b1dcf60
+2 -1
View File
@@ -525,7 +525,8 @@ public enum CombatManager {
if (wb == null) if (wb == null)
return 75; return 75;
if(wb.item_skill_used.equals("Bow"))
return wb.weapon_attack_anim_left.get(0)[0];
if (mainHand) if (mainHand)
return wb.weapon_attack_anim_right.get(0)[0]; return wb.weapon_attack_anim_right.get(0)[0];
else else