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					@ -1482,10 +1482,10 @@ public class CharacterItemManager {
				@@ -1482,10 +1482,10 @@ public class CharacterItemManager {
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					                    if (!purchasedItem.moveItemToInventory((PlayerCharacter) this.absCharacter)) | 
				
			
			
		
	
		
			
				
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					                        return false; | 
				
			
			
		
	
		
			
				
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					                    if (purchasedItem.getValue() != purchasedItem.magicValue) { | 
				
			
			
		
	
		
			
				
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					                        DbManager.ItemQueries.UPDATE_VALUE(purchasedItem, 0); | 
				
			
			
		
	
		
			
				
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					                        purchasedItem.setValue(0); | 
				
			
			
		
	
		
			
				
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					                    } | 
				
			
			
		
	
		
			
				
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					                    // Reset value
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					                    purchasedItem.value = (int) (purchasedItem.template.item_value * (purchasedItem.combat_health_current / purchasedItem.template.combat_health_full)); | 
				
			
			
		
	
		
			
				
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					                    purchasedItem.value = purchasedItem.value * (purchasedItem.chargesRemaining / purchasedItem.template.item_initial_charges); | 
				
			
			
		
	
		
			
				
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					                    DbManager.ItemQueries.UPDATE_VALUE(purchasedItem, purchasedItem.value); | 
				
			
			
		
	
		
			
				
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					                    // db transfer successfull, remove from this character
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					                    // skip this check if this is a mobLoot item (which is not in any inventory)
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