Initial refactor of damagetype

This commit is contained in:
2024-04-01 09:19:37 -04:00
parent adfbf87056
commit a29269e335
32 changed files with 447 additions and 380 deletions
@@ -169,7 +169,7 @@ public class MovementUtilities {
if (agent.getMobBase() != null && Enum.MobFlagType.SENTINEL.elementOf(agent.getMobBase().getFlags()))
return false;
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.NONE) && !agent.getBonuses().getBool(ModType.CannotMove, SourceType.NONE));
return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None) && !agent.getBonuses().getBool(ModType.CannotMove, SourceType.None));
}
public static Vector3fImmutable randomPatrolLocation(Mob agent, Vector3fImmutable center, float radius) {