forked from MagicBane/Server
Initial refactor of damagetype
This commit is contained in:
@@ -32,7 +32,7 @@ public class AmbidexterityEffectModifier extends AbstractEffectModifier {
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@Override
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public void applyBonus(AbstractCharacter ac, int trains) {
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PlayerBonuses bonus = ac.getBonuses();
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bonus.setBool(ModType.Ambidexterity, SourceType.NONE, true);
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bonus.setBool(ModType.Ambidexterity, SourceType.None, true);
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}
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@Override
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@@ -40,7 +40,7 @@ public class BlockedPowerTypeEffectModifier extends AbstractEffectModifier {
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ModType toBlock = ModType.None;
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switch (this.sourceType) {
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case INVISIBLE:
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case Invisible:
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toBlock = ModType.Invisible;
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break;
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}
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@@ -49,7 +49,7 @@ public class DamageShieldEffectModifier extends AbstractEffectModifier {
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amount *= (1 + mod);
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}
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Enum.SourceType dt = Enum.SourceType.valueOf(this.type.toUpperCase());
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Enum.DamageType dt = Enum.DamageType.valueOf(this.type);
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if (dt != null) {
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@@ -9,6 +9,7 @@
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package engine.powers.effectmodifiers;
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import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.Enum.ModType;
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import engine.Enum.SourceType;
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@@ -27,13 +28,13 @@ import java.util.concurrent.ThreadLocalRandom;
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public class HealthEffectModifier extends AbstractEffectModifier {
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private SourceType damageType;
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private Enum.DamageType damageType;
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public HealthEffectModifier(ResultSet rs) throws SQLException {
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super(rs);
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String damageTypeDB = rs.getString("type");
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try {
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this.damageType = SourceType.valueOf(damageTypeDB.toUpperCase());
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this.damageType = Enum.DamageType.valueOf(damageTypeDB);
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} catch (IllegalArgumentException e) {
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Logger.error("DamageType could not be loaded from database. " + "UUID = " + this.UUID
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+ " value received = '" + damageTypeDB.toUpperCase() + '\'', e);
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@@ -153,7 +154,7 @@ public class HealthEffectModifier extends AbstractEffectModifier {
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// Apply any power effect modifiers (such as stances)
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if (bonus != null)
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modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.NONE)));
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modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
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}
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if (modAmount == 0f)
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return;
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@@ -192,7 +193,7 @@ public class HealthEffectModifier extends AbstractEffectModifier {
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}*/
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PlayerBonuses bonus = ac.getBonuses();
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.HEALING) >= trains) {
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Healing) >= trains) {
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ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
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mhm.setUnknown03(5); //set target is immune
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DispatchMessage.sendToAllInRange(ac, mhm);
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@@ -30,13 +30,13 @@ import java.util.concurrent.ThreadLocalRandom;
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public class ManaEffectModifier extends AbstractEffectModifier {
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private SourceType damageType;
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private Enum.DamageType damageType;
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public ManaEffectModifier(ResultSet rs) throws SQLException {
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super(rs);
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String damageTypeDB = rs.getString("type");
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try {
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this.damageType = SourceType.valueOf(damageTypeDB.toUpperCase());
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this.damageType = Enum.DamageType.valueOf(damageTypeDB);
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} catch (IllegalArgumentException e) {
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Logger.error("DamageType could not be loaded from database. " + "UUID = " + this.UUID
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+ " value received = '" + damageTypeDB.toUpperCase() + '\'', e);
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@@ -114,7 +114,7 @@ public class ManaEffectModifier extends AbstractEffectModifier {
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// Apply any power effect modifiers (such as stances)
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if (bonus != null)
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modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.NONE));
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modAmount *= (1 + bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None));
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}
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if (modAmount == 0f)
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return;
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@@ -142,7 +142,7 @@ public class ManaEffectModifier extends AbstractEffectModifier {
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}
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}
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PlayerBonuses bonus = ac.getBonuses();
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.HEALING) >= trains) {
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Healing) >= trains) {
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ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
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mhm.setUnknown03(5); //set target is immune
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DispatchMessage.sendToAllInRange(ac, mhm);
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@@ -33,7 +33,7 @@ public class NoModEffectModifier extends AbstractEffectModifier {
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bonus.setBool(this.modType, this.sourceType, true);
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switch (this.sourceType) {
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case FLY:
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case Fly:
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if (!ac.getObjectType().equals(GameObjectType.PlayerCharacter))
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return;
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PlayerCharacter flyer = (PlayerCharacter) ac;
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@@ -30,13 +30,13 @@ import java.util.concurrent.ThreadLocalRandom;
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public class StaminaEffectModifier extends AbstractEffectModifier {
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private SourceType damageType;
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private Enum.DamageType damageType;
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public StaminaEffectModifier(ResultSet rs) throws SQLException {
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super(rs);
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String damageTypeDB = rs.getString("type");
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try {
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this.damageType = SourceType.valueOf(damageTypeDB.toUpperCase());
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this.damageType = Enum.DamageType.valueOf(damageTypeDB);
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} catch (IllegalArgumentException e) {
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Logger.error("DamageType could not be loaded from database. " + "UUID = " + this.UUID
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+ " value received = '" + damageTypeDB.toUpperCase() + '\'', e);
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@@ -112,7 +112,7 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
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// Apply any power effect modifiers (such as stances)
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if (bonus != null)
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modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.NONE)));
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modAmount *= (1 + (bonus.getFloatPercentAll(ModType.PowerDamageModifier, SourceType.None)));
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}
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if (modAmount == 0f)
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return;
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@@ -140,7 +140,7 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
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}
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}
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PlayerBonuses bonus = ac.getBonuses();
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.HEALING) >= trains) {
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if (!skipImmune && bonus.getFloat(ModType.BlackMantle, SourceType.Healing) >= trains) {
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ModifyHealthMsg mhm = new ModifyHealthMsg(source, ac, 0f, 0f, 0f, powerID, powerName, trains, effectID);
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mhm.setUnknown03(5); //set target is immune
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DispatchMessage.sendToAllInRange(ac, mhm);
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