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					@ -55,6 +55,26 @@ public enum BuildingManager {
				@@ -55,6 +55,26 @@ public enum BuildingManager {
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					        return -1; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static int getLastAvailableSlot(Building building) { | 
				
			
			
		
	
		
			
				
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					        ArrayList<BuildingLocation> slotLocations = _slotLocations.get(building.meshUUID); | 
				
			
			
		
	
		
			
				
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					        // Some meshes might not have slot locations assigned.
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					        if (slotLocations == null || | 
				
			
			
		
	
		
			
				
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					                slotLocations.isEmpty()) | 
				
			
			
		
	
		
			
				
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					            return -1; | 
				
			
			
		
	
		
			
				
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					        int numOfSlots = _slotLocations.get(building.meshUUID).size(); | 
				
			
			
		
	
		
			
				
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					        for (int i = numOfSlots; i > 0; i--) { | 
				
			
			
		
	
		
			
				
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					            if (!building.getHirelings().containsValue(i)) | 
				
			
			
		
	
		
			
				
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					                return i; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        return -1; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static BuildingLocation getSlotLocation(Building building, int slot) { | 
				
			
			
		
	
		
			
				
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					        BuildingLocation buildingLocation = new BuildingLocation(); | 
				
			
			
		
	
	
		
			
				
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