forked from MagicBane/Server
FatBoy-DOTC
4 months ago
7 changed files with 290 additions and 148 deletions
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@@ -0,0 +1,256 @@
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package engine.gameManager; |
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import engine.Enum; |
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import engine.InterestManagement.InterestManager; |
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import engine.InterestManagement.WorldGrid; |
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import engine.math.Vector3f; |
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import engine.math.Vector3fImmutable; |
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import engine.objects.*; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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import java.util.concurrent.ThreadLocalRandom; |
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public class StrongholdManager { |
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public static void processStrongholds() { |
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//end all current stronghold activities
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ArrayList<Mine> mines = Mine.getMines(); |
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for(Mine mine : mines){ |
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if (mine.isStronghold) |
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StrongholdManager.EndStronghold(mine); |
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} |
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//process strongholds selecting 2 randomly to become active
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int count = 0; |
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while (count < 2) { |
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int random = ThreadLocalRandom.current().nextInt(1, mines.size()) - 1; |
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Mine mine = mines.get(random); |
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if (mine != null) { |
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if (!mine.isActive && !mine.isStronghold) { |
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StartStronghold(mine); |
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count++; |
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} |
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} |
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} |
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} |
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public static void StartStronghold(Mine mine){ |
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//remove buildings
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Building tower = BuildingManager.getBuilding(mine.getBuildingID()); |
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if(tower == null) |
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return; |
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mine.isStronghold = true; |
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mine.strongholdMobs = new ArrayList<>(); |
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mine.oldBuildings = new HashMap<>(); |
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Zone mineZone = ZoneManager.findSmallestZone(tower.loc); |
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for(Building building : mineZone.zoneBuildingSet){ |
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mine.oldBuildings.put(building.getObjectUUID(),building.meshUUID); |
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building.setMeshUUID(407650); |
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building.setMeshScale(new Vector3f(0,0,0)); |
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InterestManager.setObjectDirty(building); |
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WorldGrid.updateObject(building); |
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} |
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//update tower to become stronghold mesh
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tower.setMeshUUID(getStrongholdMeshID(mine.getParentZone())); |
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tower.setMeshScale(new Vector3f(1,1,1)); |
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InterestManager.setObjectDirty(tower); |
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WorldGrid.updateObject(tower); |
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//create elite mobs
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for(int i = 0; i < 10; i++){ |
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Mob guard = Mob.createMob(getStrongholdGuardianID(mine.getParentZone()), Vector3fImmutable.getRandomPointOnCircle(tower.loc,30), Guild.getErrantGuild(),true,mineZone,null,0, "Elite Guardian",65); |
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if(guard != null){ |
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guard.equipmentSetID = getStrongholdMobEquipSetID(guard.getMobBaseID()); |
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guard.runAfterLoad(); |
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guard.setLevel((short)65); |
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guard.setResists(new Resists("Elite")); |
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guard.healthMax = 12500; |
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guard.setHealth(guard.healthMax); |
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guard.spawnTime = 1000000000; |
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guard.BehaviourType = Enum.MobBehaviourType.Aggro; |
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guard.maxDamageHandOne = 1550; |
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guard.minDamageHandOne = 750; |
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guard.atrHandOne = 1800; |
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guard.defenseRating = 2200; |
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InterestManager.setObjectDirty(guard); |
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mine.strongholdMobs.add(guard); |
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LootManager.GenerateStrongholdLoot(guard,false); |
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} |
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if(guard!= null && guard.level < 60) |
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guard.despawn(); |
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} |
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//create stronghold commander
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Mob commander = Mob.createMob(getStrongholdCommanderID(mine.getParentZone()), tower.loc,Guild.getErrantGuild(),true,mineZone,null,0, "Guardian Commander",75); |
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if(commander != null){ |
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commander.equipmentSetID = getStrongholdMobEquipSetID(commander.getMobBaseID()); |
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commander.runAfterLoad(); |
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commander.setLevel((short)75); |
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commander.setResists(new Resists("Elite")); |
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commander.healthMax = 50000; |
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commander.setHealth(commander.healthMax); |
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commander.spawnTime = 1000000000; |
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commander.BehaviourType = Enum.MobBehaviourType.Aggro; |
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commander.maxDamageHandOne = 3500; |
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commander.minDamageHandOne = 1500; |
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commander.atrHandOne = 3500; |
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commander.defenseRating = 3500; |
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commander.mobPowers.clear(); |
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commander.mobPowers.put(563107033,40); //grounding shot
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commander.mobPowers.put(429032838,40); // gravechill
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commander.mobPowers.put(429413547,40); // grasp of thurin
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commander.StrongholdCommander = true; |
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InterestManager.setObjectDirty(commander); |
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mine.strongholdMobs.add(commander); |
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LootManager.GenerateStrongholdLoot(commander,true); |
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} |
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mine.setActive(true); |
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tower.setProtectionState(Enum.ProtectionState.PROTECTED); |
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} |
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public static void EndStronghold(Mine mine){ |
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//restore the buildings
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Building tower = BuildingManager.getBuilding(mine.getBuildingID()); |
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if(tower == null) |
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return; |
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mine.isStronghold = false; |
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//get rid of the mobs
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for(Mob mob : mine.strongholdMobs) { |
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mob.despawn(); |
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mob.removeFromCache(); |
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} |
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//restore the buildings
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Zone mineZone = ZoneManager.findSmallestZone(tower.loc); |
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for(Building building : mineZone.zoneBuildingSet){ |
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if(mine.oldBuildings.containsKey(building.getObjectUUID())) { |
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building.setMeshUUID(mine.oldBuildings.get(building.getObjectUUID())); |
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building.setMeshScale(new Vector3f(1, 1, 1)); |
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} |
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} |
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//update tower to become Mine Tower again
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tower.setMeshUUID(1500100); |
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mine.setActive(false); |
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tower.setProtectionState(Enum.ProtectionState.NPC); |
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} |
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public static int getStrongholdMeshID(Zone parent){ |
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while(!parent.isMacroZone()){ |
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parent = parent.getParent(); |
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if(parent.getName().toLowerCase().equals("seafloor")){ |
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return 0; |
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} |
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} |
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switch(parent.getObjectUUID()){ |
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case 197: |
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case 234: |
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case 178: |
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case 122: |
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return 814000; //Frost Giant Hall (ICE)
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case 968: |
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case 951: |
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case 313: |
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case 331: |
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return 5001500; // Lich Queens Keep (UNDEAD)
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case 785: |
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case 761: |
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case 717: |
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case 737: |
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return 1306600; // Temple of the Dragon (DESERT)
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case 353: |
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case 371: |
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case 388: |
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case 532: |
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return 564600; // Undead Lord's Keep (SWAMP)
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} |
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return 456100; // small stockade
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} |
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public static int getStrongholdGuardianID(Zone parent){ |
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switch(parent.getObjectUUID()){ |
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case 197: |
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case 234: |
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case 178: |
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case 122: |
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return 13528; // Mountain Giant Raider Axe
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case 968: |
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case 951: |
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case 313: |
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case 331: |
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return 13643; // Vampire Spear Warrior
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case 785: |
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case 761: |
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case 717: |
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case 737: |
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return 13802; // Desert Orc Warrior
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case 353: |
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case 371: |
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case 388: |
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case 532: |
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return 12728; // Kolthoss Warrior
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} |
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return 13434; // human sword and board warrior
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} |
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public static int getStrongholdCommanderID(Zone parent){ |
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switch(parent.getObjectUUID()){ |
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case 197: // Storm Giant Crossbow
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case 234: // Storm Giant Crossbow
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case 178: // Storm Giant Crossbow
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case 122: // Storm Giant Crossbow
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return 13515; |
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case 968: // Skeleton Bird Archer
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case 951: // Skeleton Bird Archer
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case 313: // Skeleton Bird Archer
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case 331: // Skeleton Bird Archer
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return 14280; |
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case 785: |
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case 761: |
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case 717: |
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case 737: |
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return 13789; // Desert Orc Xbow
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case 353: |
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case 371: |
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case 388: |
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case 532: |
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return 12724; // xbow kolthoss
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} |
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return 13433; |
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} |
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public static int getStrongholdMobEquipSetID(int mobbaseUUID){ |
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switch(mobbaseUUID){ |
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case 14280: |
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return 10790; |
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case 13643: |
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return 6317; |
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case 13515: |
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return 7820; |
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case 13528: |
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return 5966; |
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case 13802: |
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return 9043; |
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case 13789: |
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return 9035; |
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case 12728: |
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return 6826; |
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case 12724: |
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return 9471; |
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case 13434: |
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return 6327; |
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case 13433: |
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return 6900; |
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} |
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return 0; |
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} |
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} |
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