deathshroud application

This commit is contained in:
2024-02-05 20:25:12 -06:00
parent ea3c571485
commit a9ecf76585
@@ -176,20 +176,6 @@ public enum SimulationManager {
if (player == null)
continue;
for(PlayerCharacter pc : SessionManager.getAllActivePlayers()){
if(pc.isActive() == false)
continue;
if(pc.isEnteredWorld() == false)
continue;
if(player.getClientConnection().machineID.equals(pc.getClientConnection().machineID)){
//add deatshroud effect
player.isBoxed = true;
break;
}
player.isBoxed = false;
}
player.update();
}