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					@ -193,10 +193,12 @@ public class MobileFSM {
				@@ -193,10 +193,12 @@ public class MobileFSM {
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					        } | 
				
			
			
		
	
		
			
				
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					        if (MovementUtilities.canMove(mob)) { | 
				
			
			
		
	
		
			
				
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					            //get the next index of the patrol point from the patrolPoints list
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					            if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1) { | 
				
			
			
		
	
		
			
				
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					            if(mob.patrolPoints.isEmpty()) { | 
				
			
			
		
	
		
			
				
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					                mob.destination = randomGuardPatrolPoint(mob); | 
				
			
			
		
	
		
			
				
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					            } else  if (mob.lastPatrolPointIndex > mob.patrolPoints.size() - 1) { | 
				
			
			
		
	
		
			
				
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					                mob.lastPatrolPointIndex = 0; | 
				
			
			
		
	
		
			
				
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					                mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            mob.destination = mob.patrolPoints.get(mob.lastPatrolPointIndex); | 
				
			
			
		
	
		
			
				
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					            MovementUtilities.aiMove(mob, mob.destination, true); | 
				
			
			
		
	
		
			
				
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					            mob.lastPatrolPointIndex += 1; | 
				
			
			
		
	
		
			
				
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					            if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) { | 
				
			
			
		
	
	
		
			
				
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					@ -617,4 +619,10 @@ public class MobileFSM {
				@@ -617,4 +619,10 @@ public class MobileFSM {
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					            return !mob.getGuild().getAllyList().contains(target.getGuild()) || !mob.getGuild().getAllyList().contains(target.getGuild().getNation()); | 
				
			
			
		
	
		
			
				
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					        return false; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static Vector3fImmutable randomGuardPatrolPoint(Mob mob){ | 
				
			
			
		
	
		
			
				
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					        float xPoint = ThreadLocalRandom.current().nextInt(1200) - 600; | 
				
			
			
		
	
		
			
				
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					        float zPoint = ThreadLocalRandom.current().nextInt(1200) - 600; | 
				
			
			
		
	
		
			
				
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					        Vector3fImmutable TreePos = mob.getGuild().getOwnedCity().getLoc(); | 
				
			
			
		
	
		
			
				
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					        return new Vector3fImmutable(TreePos.x + xPoint,TreePos.y,TreePos.z + zPoint); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} |