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					@ -34,6 +34,7 @@ import java.util.ArrayList;
				@@ -34,6 +34,7 @@ import java.util.ArrayList;
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					import java.util.HashMap; | 
				
			
			
		
	
		
			
				
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					import java.util.HashSet; | 
				
			
			
		
	
		
			
				
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					import java.util.Map.Entry; | 
				
			
			
		
	
		
			
				
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					import java.util.Random; | 
				
			
			
		
	
		
			
				
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					import java.util.concurrent.ConcurrentHashMap; | 
				
			
			
		
	
		
			
				
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					import java.util.concurrent.ThreadLocalRandom; | 
				
			
			
		
	
		
			
				
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					@ -41,7 +42,6 @@ import static engine.math.FastMath.sqr;
				@@ -41,7 +42,6 @@ import static engine.math.FastMath.sqr;
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					public class MobileFSM { | 
				
			
			
		
	
		
			
				
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					    public enum STATE { | 
				
			
			
		
	
		
			
				
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					        Disabled, | 
				
			
			
		
	
		
			
				
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					        Respawn, | 
				
			
			
		
	
	
		
			
				
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					@ -56,13 +56,10 @@ public class MobileFSM {
				@@ -56,13 +56,10 @@ public class MobileFSM {
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					        Recalling, | 
				
			
			
		
	
		
			
				
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					        Retaliate | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void run(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        if (mob == null) { | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        STATE state = mob.getState(); | 
				
			
			
		
	
		
			
				
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					        switch (state) { | 
				
			
			
		
	
		
			
				
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					            case Idle: | 
				
			
			
		
	
	
		
			
				
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					@ -73,11 +70,9 @@ public class MobileFSM {
				@@ -73,11 +70,9 @@ public class MobileFSM {
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					                    guardAwake(mob); | 
				
			
			
		
	
		
			
				
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					                    break; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                idle(mob); | 
				
			
			
		
	
		
			
				
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					                break; | 
				
			
			
		
	
		
			
				
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					            case Awake: | 
				
			
			
		
	
		
			
				
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					                if (mob.isAlive()) | 
				
			
			
		
	
		
			
				
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					                    mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					@ -91,11 +86,8 @@ public class MobileFSM {
				@@ -91,11 +86,8 @@ public class MobileFSM {
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					                    else | 
				
			
			
		
	
		
			
				
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					                        awake(mob); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                break; | 
				
			
			
		
	
		
			
				
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					            case Aggro: | 
				
			
			
		
	
		
			
				
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					                if (mob.isAlive()) | 
				
			
			
		
	
		
			
				
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					                    mob.updateLocation(); | 
				
			
			
		
	
		
			
				
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					@ -609,8 +601,12 @@ public class MobileFSM {
				@@ -609,8 +601,12 @@ public class MobileFSM {
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					                    aiAgent.setState(STATE.Idle); | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                handlePlayerAttackForMob(aiAgent, player); | 
				
			
			
		
	
		
			
				
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					                if(canCast(aiAgent) == true){ | 
				
			
			
		
	
		
			
				
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					                    MobCast(aiAgent); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                else { | 
				
			
			
		
	
		
			
				
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					                    handlePlayerAttackForMob(aiAgent, player); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                break; | 
				
			
			
		
	
		
			
				
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					            case Building: | 
				
			
			
		
	
		
			
				
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					                Building building = (Building) target; | 
				
			
			
		
	
	
		
			
				
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					@ -824,20 +820,6 @@ public class MobileFSM {
				@@ -824,20 +820,6 @@ public class MobileFSM {
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (aiAgent.getLastMobPowerToken() != 0) { | 
				
			
			
		
	
		
			
				
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					            PowersBase mobPower = PowersManager.getPowerByToken(aiAgent.getLastMobPowerToken()); | 
				
			
			
		
	
		
			
				
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					            if (System.currentTimeMillis() > aiAgent.getTimeStamp("FInishCast")) { | 
				
			
			
		
	
		
			
				
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					                PerformActionMsg msg = PowersManager.createPowerMsg(mobPower, 40, aiAgent, player); | 
				
			
			
		
	
		
			
				
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					                msg.setUnknown04(2); | 
				
			
			
		
	
		
			
				
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					                PowersManager.finishUseMobPower(msg, aiAgent, 0, 0); | 
				
			
			
		
	
		
			
				
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					                aiAgent.setLastMobPowerToken(0); | 
				
			
			
		
	
		
			
				
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					                aiAgent.setIsCasting(false); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (System.currentTimeMillis() > aiAgent.getTimeStamp("CallForHelp")) { | 
				
			
			
		
	
		
			
				
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					            CombatUtilities.CallForHelp(aiAgent); | 
				
			
			
		
	
		
			
				
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					            aiAgent.getTimestamps().put("CallForHelp", System.currentTimeMillis() + 60000); | 
				
			
			
		
	
	
		
			
				
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					@ -1682,8 +1664,12 @@ public class MobileFSM {
				@@ -1682,8 +1664,12 @@ public class MobileFSM {
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					                    aiAgent.setState(STATE.Idle); | 
				
			
			
		
	
		
			
				
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					                    return; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                handlePlayerAttackForMob(aiAgent, player); | 
				
			
			
		
	
		
			
				
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					                if(canCast(aiAgent) == true){ | 
				
			
			
		
	
		
			
				
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					                    MobCast(aiAgent); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                else { | 
				
			
			
		
	
		
			
				
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					                    handlePlayerAttackForMob(aiAgent, player); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					                break; | 
				
			
			
		
	
		
			
				
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					            case Building: | 
				
			
			
		
	
		
			
				
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					                Logger.info("PLAYER GUARD ATTEMPTING TO ATTACK BUILDING IN " + aiAgent.getParentZone().getName()); | 
				
			
			
		
	
	
		
			
				
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					@ -1765,4 +1751,42 @@ public class MobileFSM {
				@@ -1765,4 +1751,42 @@ public class MobileFSM {
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					        MovementManager.translocate(mob, regionObject.getLoc(), null); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static boolean canCast(Mob mob){ | 
				
			
			
		
	
		
			
				
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					        if(mob == null || mob.mobPowers.isEmpty() || mob.nextCastTime > System.currentTimeMillis()){ | 
				
			
			
		
	
		
			
				
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					            return false; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        else{ | 
				
			
			
		
	
		
			
				
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					            return true; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void MobCast(Mob mob){ | 
				
			
			
		
	
		
			
				
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					        if(mob.getMobBase().getFlags().contains(Enum.MobFlagType.CALLSFORHELP)){ | 
				
			
			
		
	
		
			
				
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					            MobCallForHelp(mob); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					            PlayerCharacter target = (PlayerCharacter)mob.getCombatTarget(); | 
				
			
			
		
	
		
			
				
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					            Random rand = new Random(); | 
				
			
			
		
	
		
			
				
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					            int powerPos = rand.nextInt(mob.mobPowers.size()); | 
				
			
			
		
	
		
			
				
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					            int spellId = mob.mobPowers.get(powerPos); | 
				
			
			
		
	
		
			
				
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					            PowersBase mobPower = PowersManager.getPowerByToken(spellId); | 
				
			
			
		
	
		
			
				
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					            if(CombatUtilities.inRangeToCast2D(mob, mob.getCombatTarget(),mobPower)) { | 
				
			
			
		
	
		
			
				
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					                PerformActionMsg msg = PowersManager.createPowerMsg(mobPower, 40, mob, target); | 
				
			
			
		
	
		
			
				
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					                msg.setUnknown04(2); | 
				
			
			
		
	
		
			
				
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					                PowersManager.finishUseMobPower(msg, mob, 0, 0); | 
				
			
			
		
	
		
			
				
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					                mob.setLastMobPowerToken(0); | 
				
			
			
		
	
		
			
				
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					                mob.setIsCasting(false); | 
				
			
			
		
	
		
			
				
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					                mob.nextCastTime = System.currentTimeMillis() + mobPower.getCooldown(); | 
				
			
			
		
	
		
			
				
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					            }else{ | 
				
			
			
		
	
		
			
				
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					                MovementUtilities.moveToLocation(mob,mob.getCombatTarget().getLoc(),mobPower.getRange()); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void MobCallForHelp(Mob mob){ | 
				
			
			
		
	
		
			
				
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					        Zone mobCamp = mob.getParentZone(); | 
				
			
			
		
	
		
			
				
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					        for (Mob mob1 : mobCamp.zoneMobSet) { | 
				
			
			
		
	
		
			
				
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					            if(mob1.getMobBase().getFlags().contains(Enum.MobFlagType.RESPONDSTOCALLSFORHELP)){ | 
				
			
			
		
	
		
			
				
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					                mob1.setCombatTarget(mob.getCombatTarget()); | 
				
			
			
		
	
		
			
				
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					                mob1.setState(STATE.Aggro); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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