@ -4834,7 +4834,21 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -4834,7 +4834,21 @@ public class PlayerCharacter extends AbstractCharacter {
					 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  static  void  unboxPlayer ( PlayerCharacter  player ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        String  machineID  =  player . getClientConnection ( ) . machineID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        ArrayList < PlayerCharacter >  sameMachine  =  new  ArrayList < > ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        for ( PlayerCharacter  pc  :  SessionManager . getAllActivePlayerCharacters ( ) ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if ( ! pc . equals ( player )  & &  pc .  isActive  & &  pc . isEnteredWorld ( )  & &  pc . getClientConnection ( ) . machineID . equals ( machineID ) ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                sameMachine . add ( pc ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        for ( PlayerCharacter  pc  :  sameMachine )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            pc . isBoxed  =  true ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        player . isBoxed  =  false ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    public  static  boolean  checkIfBoxed ( PlayerCharacter  player ) {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        String  machineID  =  player . getClientConnection ( ) . machineID ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        ArrayList < PlayerCharacter >  sameMachine  =  new  ArrayList < > ( ) ;