forked from MagicBane/Server
loot update
This commit is contained in:
@@ -118,10 +118,10 @@ public enum LootManager {
|
||||
int roll = ThreadLocalRandom.current().nextInt(1, 101);
|
||||
MobLoot extraLoot = null;
|
||||
if (roll >= 1 && roll <= 50) {
|
||||
extraLoot = rollForContract(bse.genTable + 1, mob);
|
||||
extraLoot = rollForContract(bse.genTable, mob);
|
||||
}
|
||||
if (roll >= 51 && roll <= 94) {
|
||||
extraLoot = rollForRune(bse.genTable + 1, mob);
|
||||
extraLoot = rollForRune(bse.genTable, mob);
|
||||
}
|
||||
if (roll >= 95) {
|
||||
extraLoot = rollForGlass(mob);
|
||||
@@ -473,7 +473,7 @@ public enum LootManager {
|
||||
}
|
||||
|
||||
public static MobLoot rollForContract(int table, Mob mob){
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(table, 95, 1.0f);
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(table, 99, 1.0f);
|
||||
if (selectedRow == null)
|
||||
return null;
|
||||
|
||||
@@ -496,7 +496,7 @@ public enum LootManager {
|
||||
return null;
|
||||
}
|
||||
public static MobLoot rollForRune(int table, Mob mob){
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(table, 95, 1.0f);
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(table, 97, 1.0f);
|
||||
if (selectedRow == null)
|
||||
return null;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user