forked from MagicBane/Server
pet debugging
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@@ -42,6 +42,8 @@ import static engine.net.client.msg.ErrorPopupMsg.sendErrorPopup;
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public class Mob extends AbstractIntelligenceAgent {
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private static int staticID = 0;
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public static HashMap<Integer,Mob> dynamic_pets = new HashMap<>();
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//mob specific
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public final ConcurrentHashMap<Integer, Float> playerAgroMap = new ConcurrentHashMap<>(); //key = Player value = hate value
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@@ -561,7 +563,8 @@ public class Mob extends AbstractIntelligenceAgent {
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petMinion.despawned = false;
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petMinion.runAfterLoad();
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DbManager.addToCache(petMinion);
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//DbManager.addToCache(petMinion);
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Mob.dynamic_pets.put(petMinion.getObjectUUID(),petMinion);
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petMinion.setLoc(petMinion.bindLoc);
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return petMinion;
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@@ -933,7 +936,9 @@ public class Mob extends AbstractIntelligenceAgent {
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this.playerAgroMap.clear();
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WorldGrid.RemoveWorldObject(this);
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DbManager.removeFromCache(this);
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//DbManager.removeFromCache(this);
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if(Mob.dynamic_pets.containsKey(this.getObjectUUID()))
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Mob.dynamic_pets.remove(this.getObjectUUID());
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PlayerCharacter petOwner = (PlayerCharacter) this.guardCaptain;
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if (petOwner != null) {
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