forked from MagicBane/Server
Initial Repository Push
This commit is contained in:
@@ -0,0 +1,92 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
|
||||
package engine.net.client.msg;
|
||||
|
||||
import engine.Enum.GameObjectType;
|
||||
import engine.exception.SerializationException;
|
||||
import engine.net.AbstractConnection;
|
||||
import engine.net.ByteBufferReader;
|
||||
import engine.net.ByteBufferWriter;
|
||||
import engine.net.client.Protocol;
|
||||
import engine.objects.PlayerCharacter;
|
||||
|
||||
|
||||
|
||||
public class RecommendNationMsg extends ClientNetMsg {
|
||||
|
||||
|
||||
private int guildID;
|
||||
private byte ally;
|
||||
private byte enemy;
|
||||
|
||||
|
||||
|
||||
|
||||
public RecommendNationMsg(PlayerCharacter player) {
|
||||
super(Protocol.RECOMMENDNATION);
|
||||
|
||||
}
|
||||
|
||||
public RecommendNationMsg() {
|
||||
super(Protocol.RECOMMENDNATION);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This constructor is used by NetMsgFactory. It attempts to deserialize the
|
||||
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
|
||||
* past the limit) then this constructor Throws that Exception to the
|
||||
* caller.
|
||||
*/
|
||||
public RecommendNationMsg(AbstractConnection origin, ByteBufferReader reader) {
|
||||
super(Protocol.RECOMMENDNATION, origin, reader);
|
||||
}
|
||||
//CALL THIS AFTER SANITY CHECKS AND BEFORE UPDATING HEALTH/GOLD.
|
||||
|
||||
|
||||
/**
|
||||
* Deserializes the subclass specific items from the supplied NetMsgReader.
|
||||
*/
|
||||
@Override
|
||||
protected void _deserialize(ByteBufferReader reader) {
|
||||
reader.getInt();
|
||||
this.guildID = reader.getInt();
|
||||
this.ally = reader.get();
|
||||
this.enemy = reader.get();
|
||||
}
|
||||
|
||||
|
||||
// Precache and configure this message before we serialize it
|
||||
|
||||
|
||||
/**
|
||||
* Serializes the subclass specific items to the supplied NetMsgWriter.
|
||||
*/
|
||||
@Override
|
||||
protected void _serialize(ByteBufferWriter writer) throws SerializationException {
|
||||
writer.putInt(GameObjectType.Guild.ordinal());
|
||||
writer.putInt(guildID);
|
||||
writer.put(this.ally);
|
||||
writer.put(this.enemy);
|
||||
}
|
||||
|
||||
public int getGuildID() {
|
||||
return guildID;
|
||||
}
|
||||
|
||||
public byte getAlly() {
|
||||
return ally;
|
||||
}
|
||||
|
||||
public byte getEnemy() {
|
||||
return enemy;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user