forked from MagicBane/Server
Loading effect costmap data at bootsrap
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@@ -57,6 +57,7 @@ public enum PowersManager {
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public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
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public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers;
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public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
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public static HashMap<String, HashMap<ResourceType, Integer>> _effect_costMaps = new HashMap<>();
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private static JobScheduler js;
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public static void initPowersManager(boolean fullPowersLoad) {
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