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					@ -803,21 +803,6 @@ public class Mob extends AbstractIntelligenceAgent {
				@@ -803,21 +803,6 @@ public class Mob extends AbstractIntelligenceAgent {
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					        } else | 
				
			
			
		
	
		
			
				
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					            this.level = 1; | 
				
			
			
		
	
		
			
				
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					        // Use slot locations and add as a hireling
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					        // only if this building has a blueprint.
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					        // otherwise use the mob cache location.
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					        if (this.building != null && building.getBlueprintUUID() != 0) { | 
				
			
			
		
	
		
			
				
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					            int maxSlots = 10; | 
				
			
			
		
	
		
			
				
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					            for (int slot = 1; slot < maxSlots + 1; slot++) | 
				
			
			
		
	
		
			
				
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					                if (!this.building.getHirelings().containsValue(slot)) { | 
				
			
			
		
	
		
			
				
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					                    this.building.getHirelings().put(this, slot); | 
				
			
			
		
	
		
			
				
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					                    break; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        //set bonuses
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					        this.bonuses = new PlayerBonuses(this); | 
				
			
			
		
	
		
			
				
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