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					@ -208,9 +208,9 @@ public class Terrain {
				@@ -208,9 +208,9 @@ public class Terrain {
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					        float value; | 
				
			
			
		
	
		
			
				
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					        if (normalizedLoc.x <= 1 - xval || normalizedLoc.y <= 1 - yval) { | 
				
			
			
		
	
		
			
				
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					        if (normalizedLoc.x <= 1 - xval || normalizedLoc.x <= normalizedLoc.y) { | 
				
			
			
		
	
		
			
				
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					            if (normalizedLoc.x < 1 - xval) | 
				
			
			
		
	
		
			
				
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					            if (normalizedLoc.y < 1 - yval) | 
				
			
			
		
	
		
			
				
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					                return 1; | 
				
			
			
		
	
		
			
				
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					            value = (normalizedLoc.y - (1 - yval)) / yval; | 
				
			
			
		
	
	
		
			
				
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