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					@ -683,11 +683,17 @@ public enum LootManager {
				@@ -683,11 +683,17 @@ public enum LootManager {
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					            MobLoot goldAmount = new MobLoot(mob, gold); | 
				
			
			
		
	
		
			
				
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					            mob.getCharItemManager().addItemToInventory(goldAmount); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if (ThreadLocalRandom.current().nextInt(100) < 75) | 
				
			
			
		
	
		
			
				
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					        if (ThreadLocalRandom.current().nextInt(100) < 35) | 
				
			
			
		
	
		
			
				
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					            DropPresent(mob); | 
				
			
			
		
	
		
			
				
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					        if (commander) { | 
				
			
			
		
	
		
			
				
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					            if (ThreadLocalRandom.current().nextInt(100) < 25) | 
				
			
			
		
	
		
			
				
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					                DropPresent(mob); | 
				
			
			
		
	
		
			
				
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					            if (ThreadLocalRandom.current().nextInt(100) < 25) | 
				
			
			
		
	
		
			
				
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					                DropPresent(mob); | 
				
			
			
		
	
		
			
				
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					            //chance for glass
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					            if (ThreadLocalRandom.current().nextInt(100) < 75) { | 
				
			
			
		
	
		
			
				
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					                int glassID = rollRandomItem(126); | 
				
			
			
		
	
	
		
			
				
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