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					@ -396,6 +396,10 @@ public class InfoCmd extends AbstractDevCmd {
				@@ -396,6 +396,10 @@ public class InfoCmd extends AbstractDevCmd {
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									output += "BuildingID : " + targetNPC.getRegion().parentBuildingID; | 
				
			
			
		
	
		
			
				
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									output += "building level : " + targetNPC.getRegion().level; | 
				
			
			
		
	
		
			
				
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									output += "building room : " + targetNPC.getRegion().room; | 
				
			
			
		
	
		
			
				
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								}else if(targetNPC.getBuilding() != null) { | 
				
			
			
		
	
		
			
				
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									output += newline; | 
				
			
			
		
	
		
			
				
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									output += "Building : " + targetNPC.getBuilding(); | 
				
			
			
		
	
		
			
				
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									output += "In BuildingLoc : " + targetNPC.inBuildingLoc; | 
				
			
			
		
	
		
			
				
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								}else{ | 
				
			
			
		
	
		
			
				
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									output += newline; | 
				
			
			
		
	
		
			
				
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									output += "No building found."; | 
				
			
			
		
	
	
		
			
				
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					@ -462,6 +466,19 @@ public class InfoCmd extends AbstractDevCmd {
				@@ -462,6 +466,19 @@ public class InfoCmd extends AbstractDevCmd {
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								output += "Parent Zone LoadNum : " + targetMob.getParentZone().getLoadNum(); | 
				
			
			
		
	
		
			
				
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								output += newline; | 
				
			
			
		
	
		
			
				
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								output += "isMoving : " + targetMob.isMoving(); | 
				
			
			
		
	
		
			
				
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								if (targetMob.getRegion() != null){ | 
				
			
			
		
	
		
			
				
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									output += newline; | 
				
			
			
		
	
		
			
				
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									output += "BuildingID : " + targetMob.getRegion().parentBuildingID; | 
				
			
			
		
	
		
			
				
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									output += "building level : " + targetMob.getRegion().level; | 
				
			
			
		
	
		
			
				
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									output += "building room : " + targetMob.getRegion().room; | 
				
			
			
		
	
		
			
				
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								}else if(targetMob.building != null) { | 
				
			
			
		
	
		
			
				
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									output += newline; | 
				
			
			
		
	
		
			
				
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									output += "BuildingID : " + targetMob.building; | 
				
			
			
		
	
		
			
				
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									output += "In BuildingLoc : " + targetMob.inBuildingLoc; | 
				
			
			
		
	
		
			
				
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								}else{ | 
				
			
			
		
	
		
			
				
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									output += newline; | 
				
			
			
		
	
		
			
				
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									output += "No building found."; | 
				
			
			
		
	
		
			
				
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								} | 
				
			
			
		
	
		
			
				
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								break; | 
				
			
			
		
	
		
			
				
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							case Item:  //intentional passthrough
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							case MobLoot: | 
				
			
			
		
	
	
		
			
				
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