forked from MagicBane/Server
any mob over level 30 has a small chance to drop glass
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@@ -707,7 +707,7 @@ public class ItemFactory {
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if (rollPrefix < 80) {
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int randomPrefix = LootManager.TableRoll(vendor.getLevel(), false);
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int randomPrefix = LootManager.TableRoll(vendor.getLevel());
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prefixEntry = ModTableEntry.rollTable(prefixTypeTable.modTableID, randomPrefix);
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if (prefixEntry != null)
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@@ -722,7 +722,7 @@ public class ItemFactory {
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if (rollSuffix < 80 || prefixEntry == null) {
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int randomSuffix = LootManager.TableRoll(vendor.getLevel(), false);
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int randomSuffix = LootManager.TableRoll(vendor.getLevel());
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suffixEntry = ModTableEntry.rollTable(suffixTypeTable.modTableID, randomSuffix);
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if (suffixEntry != null)
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