Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
+14 -14
View File
@@ -9,9 +9,6 @@
package engine.gameManager;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.Enum.GameObjectType;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.job.JobContainer;
@@ -19,6 +16,9 @@ import engine.job.JobScheduler;
import engine.jobs.UpgradeBuildingJob;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.mbEnums.BuildingGroup;
import engine.mbEnums.GameObjectType;
import engine.net.client.msg.ErrorPopupMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
@@ -230,7 +230,7 @@ public enum BuildingManager {
if (warehouse == null)
return false;
for (Enum.ResourceType resourceType : EnumSet.allOf(Enum.ResourceType.class)) {
for (mbEnums.ResourceType resourceType : EnumSet.allOf(mbEnums.ResourceType.class)) {
if (!player.charItemManager.hasRoomInventory(resourceType.template.item_wt)) {
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
@@ -323,7 +323,7 @@ public enum BuildingManager {
// Clear minions from database if a guard captain
if (guardCaptain.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN))
if (guardCaptain.agentType.equals(mbEnums.AIAgentType.GUARDCAPTAIN))
DbManager.MobQueries.REMOVE_ALL_MINIONS(hireling.getObjectUUID());
}
@@ -418,7 +418,7 @@ public enum BuildingManager {
Building building;
building = (Building) DbManager.getFromCache(Enum.GameObjectType.Building, id);
building = (Building) DbManager.getFromCache(mbEnums.GameObjectType.Building, id);
if (building != null)
return building;
@@ -584,14 +584,14 @@ public enum BuildingManager {
if (NPC.ISWallArcher(contract)) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDWALLARCHER);
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, mbEnums.AIAgentType.GUARDWALLARCHER);
if (mobile == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardWallArcher;
mobile.behaviourType = mbEnums.MobBehaviourType.GuardWallArcher;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
@@ -603,14 +603,14 @@ public enum BuildingManager {
if (NPC.ISGuardCaptain(contract.getContractID())) {
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, mbEnums.AIAgentType.GUARDCAPTAIN);
if (mobile == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile.behaviourType = mbEnums.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
@@ -623,14 +623,14 @@ public enum BuildingManager {
if (contract.getContractID() == 910) {
//guard dog
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, Enum.AIAgentType.GUARDCAPTAIN);
mobile = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank, mbEnums.AIAgentType.GUARDCAPTAIN);
if (mobile == null)
return false;
// Configure AI and write new mobile to disk
mobile.behaviourType = Enum.MobBehaviourType.GuardCaptain;
mobile.behaviourType = mbEnums.MobBehaviourType.GuardCaptain;
mobile = DbManager.MobQueries.PERSIST(mobile);
// Spawn new mobile
@@ -739,7 +739,7 @@ public enum BuildingManager {
Vector3fImmutable bindLoc = null;
if (building == null)
return Enum.Ruins.getRandomRuin().getLocation();
return mbEnums.Ruins.getRandomRuin().getLocation();
bindLoc = building.getLoc();
@@ -856,7 +856,7 @@ public enum BuildingManager {
// protection
if (building.rank == -1)
building.protectionState = Enum.ProtectionState.NONE;
building.protectionState = mbEnums.ProtectionState.NONE;
// update object to clients