Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
@@ -8,8 +8,8 @@
package engine.gameManager;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.objects.AbstractGameObject;
import engine.objects.City;
import engine.objects.PlayerCharacter;
@@ -192,7 +192,7 @@ public enum SimulationManager {
// often at all. Have a cityListIsDirty boolean that gets set if it
// needs an update. Will speed up this method a great deal.
Collection<AbstractGameObject> cityList = DbManager.getList(Enum.GameObjectType.City);
Collection<AbstractGameObject> cityList = DbManager.getList(mbEnums.GameObjectType.City);
if (cityList == null) {
Logger.info("City List null");