forked from MagicBane/Server
Renamed class to not conflict with the java.lang version.
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@@ -9,13 +9,13 @@
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package engine.mobileAI.utilities;
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import engine.Enum;
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import engine.Enum.GameObjectType;
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import engine.Enum.ModType;
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import engine.Enum.SourceType;
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import engine.exception.MsgSendException;
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import engine.gameManager.MovementManager;
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import engine.math.Vector3fImmutable;
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import engine.mbEnums;
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import engine.mbEnums.GameObjectType;
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import engine.mbEnums.ModType;
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import engine.mbEnums.SourceType;
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import engine.mobileAI.Threads.MobAIThread;
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import engine.net.client.msg.MoveToPointMsg;
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import engine.objects.*;
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@@ -51,7 +51,7 @@ public class MovementUtilities {
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//Guards recall distance = 814.
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if (tol != null) {
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return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(Enum.CityBoundsType.ZONE.halfExtents));
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return !(agent.getLoc().distanceSquared2D(tol.getLoc()) > sqr(mbEnums.CityBoundsType.ZONE.halfExtents));
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}
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}
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@@ -166,7 +166,7 @@ public class MovementUtilities {
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public static boolean canMove(Mob agent) {
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if (agent.getMobBase() != null && Enum.MobFlagType.SENTINEL.elementOf(agent.getMobBase().getFlags()))
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if (agent.getMobBase() != null && mbEnums.MobFlagType.SENTINEL.elementOf(agent.getMobBase().getFlags()))
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return false;
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return (agent.isAlive() && !agent.getBonuses().getBool(ModType.Stunned, SourceType.None) && !agent.getBonuses().getBool(ModType.CannotMove, SourceType.None));
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