forked from MagicBane/Server
Renamed class to not conflict with the java.lang version.
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@@ -9,9 +9,9 @@
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package engine.powers.effectmodifiers;
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import engine.Enum;
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import engine.Enum.ModType;
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import engine.Enum.SourceType;
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import engine.mbEnums;
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import engine.mbEnums.ModType;
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import engine.mbEnums.SourceType;
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import engine.jobs.AbstractEffectJob;
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import engine.jobs.DamageOverTimeJob;
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import engine.net.DispatchMessage;
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@@ -30,13 +30,13 @@ import java.util.concurrent.ThreadLocalRandom;
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public class StaminaEffectModifier extends AbstractEffectModifier {
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private Enum.DamageType damageType;
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private mbEnums.DamageType damageType;
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public StaminaEffectModifier(ResultSet rs) throws SQLException {
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super(rs);
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String damageTypeDB = rs.getString("type");
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try {
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this.damageType = Enum.DamageType.getDamageType(damageTypeDB);
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this.damageType = mbEnums.DamageType.getDamageType(damageTypeDB);
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} catch (IllegalArgumentException e) {
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Logger.error("DamageType could not be loaded from database. " + "UUID = " + this.UUID
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+ " value received = '" + damageTypeDB.toUpperCase() + '\'', e);
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@@ -87,7 +87,7 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
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max *= (1 + mod);
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}
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}
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if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
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if (source.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
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PlayerCharacter pc = (PlayerCharacter) source;
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float focus;
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@@ -176,7 +176,7 @@ public class StaminaEffectModifier extends AbstractEffectModifier {
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if (AbstractWorldObject.IsAbstractCharacter(awo)) {
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AbstractCharacter ac = (AbstractCharacter) awo;
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resists = ac.getResists();
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} else if (awo.getObjectType().equals(Enum.GameObjectType.Building))
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} else if (awo.getObjectType().equals(mbEnums.GameObjectType.Building))
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resists = ((Building) awo).getResists();
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// calculate resists in if any
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