Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
+10 -10
View File
@@ -18,7 +18,7 @@ package engine.workthreads;
* next reboot.
*/
import engine.Enum;
import engine.mbEnums;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
@@ -63,7 +63,7 @@ public class DestroyCityThread implements Runnable {
//Successful Update of guild
formerGuild.setGuildState(engine.Enum.GuildState.Errant);
formerGuild.setGuildState(mbEnums.GuildState.Errant);
formerGuild.setNation(null);
formerGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(formerGuild);
@@ -97,12 +97,12 @@ public class DestroyCityThread implements Runnable {
// Do nothing with the banestone. It will be removed elsewhere
if (cityBuilding.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.BANESTONE))
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
continue;
// TOL is processed after all other structures in the city zone
if (cityBuilding.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.TOL)) {
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL)) {
tol = cityBuilding;
continue;
}
@@ -123,16 +123,16 @@ public class DestroyCityThread implements Runnable {
// No longer a tree, no longer any protection contract!
cityBuilding.setProtectionState(Enum.ProtectionState.NONE);
cityBuilding.setProtectionState(mbEnums.ProtectionState.NONE);
// Destroy all remaining city assets
if ((cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BARRACK)
if ((cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BARRACK)
|| (cityBuilding.getBlueprint().isWallPiece())
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SHRINE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.TOL)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SPIRE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.WAREHOUSE)) {
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SHRINE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.TOL)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SPIRE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.WAREHOUSE)) {
if (cityBuilding.getRank() != -1)
BuildingManager.setRank(cityBuilding, -1);