forked from MagicBane/Server
combat bug fix
This commit is contained in:
@@ -717,7 +717,7 @@ public class Mine extends AbstractGameObject {
|
||||
this.dividedPlayers.put(nation,newEntry);
|
||||
}
|
||||
}
|
||||
if(updated == true && this.dividedPlayers.size() > 1){
|
||||
//if(updated == true && this.dividedPlayers.size() > 1){
|
||||
for(Integer playerID : this._playerMemory){
|
||||
player = PlayerCharacter.getFromCache(playerID);
|
||||
if(this.dividedPlayers.containsKey(player.getGuild().getNation())){
|
||||
@@ -740,7 +740,7 @@ public class Mine extends AbstractGameObject {
|
||||
ChatManager.chatSystemInfo(player,"There Was a Problem");
|
||||
}
|
||||
}
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
private Boolean onExitZerg(HashSet<AbstractWorldObject> currentPlayers) {
|
||||
|
||||
Reference in New Issue
Block a user