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@ -50,12 +50,16 @@ public class MobAI {
@@ -50,12 +50,16 @@ public class MobAI {
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return; |
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} |
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if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) |
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if (MobCast(mob)) { |
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if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) { |
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if (mob.isPlayerGuard() == false && MobCast(mob)) { |
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mob.updateLocation(); |
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return; |
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} |
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if (mob.isPlayerGuard() == true && GuardCast(mob)) { |
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mob.updateLocation(); |
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return; |
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} |
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} |
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if (!CombatUtilities.inRangeToAttack(mob, target)) |
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return; |
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@ -434,6 +438,105 @@ public class MobAI {
@@ -434,6 +438,105 @@ public class MobAI {
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} |
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return false; |
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} |
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public static boolean GuardCast(Mob mob) { |
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try { |
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// Method picks a random spell from a mobile's list of powers
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// and casts it on the current target (or itself). Validation
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// (including empty lists) is done previously within canCast();
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ArrayList<Integer> powerTokens; |
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ArrayList<Integer> purgeTokens; |
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AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget(); |
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if (mob.BehaviourType.callsForHelp) |
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MobCallForHelp(mob); |
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// Generate a list of tokens from the mob powers for this mobile.
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powerTokens = new ArrayList<>(mob.mobPowers.keySet()); |
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purgeTokens = new ArrayList<>(); |
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// If player has this effect on them currently then remove
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// this token from our list.
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for (int powerToken : powerTokens) { |
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PowersBase powerBase = PowersManager.getPowerByToken(powerToken); |
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for (ActionsBase actionBase : powerBase.getActions()) { |
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String stackType = actionBase.stackType; |
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if (target.getEffects() != null && target.getEffects().containsKey(stackType)) |
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purgeTokens.add(powerToken); |
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} |
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} |
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powerTokens.removeAll(purgeTokens); |
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// Sanity check
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if (powerTokens.isEmpty()) |
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return false; |
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int powerToken = 0; |
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// Pick random spell from our list of powers
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if(ThreadLocalRandom.current().nextInt(1,100) < 65){ |
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//65% direct damage chance
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powerToken = powerTokens.get(0); |
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} else { |
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//pull non DD spell
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powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(1,powerTokens.size())); |
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} |
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int powerRank = mob.mobPowers.get(powerToken); |
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PowersBase mobPower = PowersManager.getPowerByToken(powerToken); |
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//check for hit-roll
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if (mobPower.requiresHitRoll) { |
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if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget())) |
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return false; |
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if (CombatUtilities.triggerDodge(mob, mob.getCombatTarget())) |
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return false; |
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if (CombatUtilities.triggerBlock(mob, mob.getCombatTarget())) |
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return false; |
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if (CombatUtilities.triggerParry(mob, mob.getCombatTarget())) |
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return false; |
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} |
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// Cast the spell
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if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) { |
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PerformActionMsg msg; |
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if (!mobPower.isHarmful() || mobPower.targetSelf) { |
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PowersManager.useMobPower(mob, mob, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob); |
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} |
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else { |
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PowersManager.useMobPower(mob, target, mobPower, powerRank); |
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msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target); |
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} |
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msg.setUnknown04(2); |
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PowersManager.finishUseMobPower(msg, mob, 0, 0); |
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mob.nextCastTime = System.currentTimeMillis() + (long) ((mobPower.getCooldown() + (MobAIThread.AI_POWER_DIVISOR * 1000))); |
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return true; |
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} |
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} catch (Exception e) { |
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Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage()); |
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} |
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return false; |
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} |
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public static void MobCallForHelp(Mob mob) { |
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