Attack bypass inserted

This commit is contained in:
2024-04-02 12:49:36 -04:00
parent 49c62fae60
commit c68d5e0730
@@ -12,7 +12,6 @@ import engine.objects.AbstractWorldObject;
import engine.objects.Mob;
import engine.objects.NPC;
import engine.objects.PlayerCharacter;
import org.pmw.tinylog.Logger;
/*
* @Author:
@@ -69,11 +68,11 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
return true; // cannot attack a null target
}
// No point in setting combat target to someone you are already fighting
if (playerCharacter.isCombat() && playerCharacter.getCombatTarget() != null &&
playerCharacter.getCombatTarget().equals(target)) {
Logger.info("Bypass");
playerCharacter.getCombatTarget().equals(target))
return true;
}
//set sources target