forked from MagicBane/Server
Unused lastXYZ timers set but never used.
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@@ -1197,8 +1197,6 @@ public enum CombatManager {
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if (target.getObjectType().equals(GameObjectType.PlayerCharacter))
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pc.setLastPlayerAttackTime();
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else
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pc.setLastMobAttackTime();
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}
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public static float getWeaponRange(ItemBase weapon, PlayerBonuses bonus) {
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